﻿package com.bizmlib.utils
{
	public function polarToCartesian(r:Number, thau:Number):Object
	{
		thau = thau % Math.PI;
		
		var x:Number = r * Math.cos(thau);
		var y:Number = r * Math.sin(thau);
		
		return {x:x, y:y};
	}
}